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Bachelor’s Degree, Full-time studies

Degree Programme in Information and Communication Technology, Embedded Software and IoT

Autumn 2018

Select years, semesters and periods (when only one year is selected) by clicking buttons below. (S = Spring, A = Autumn)
Year of study 1 2 3 4
Search for study unit: ECTS 1 2 3 4 1A 1S 2A 2S 3A 3S 4A 4S 1 2 3 4 5 1 2 3 4 5 1 2 3 4 5 1 2 3 4 5
Higher Education Studies and Working Life Skills
Higher Education Studies and Working Life Skills 1 1
Higher Education Studies and Working Life Skills 2 1
Higher Education Studies and Working Life Skills 3 1  
Higher Education Studies and Working Life Skills 4 1    
Higher Education Studies and Working Life Skills 5 1      
CORE COMPETENCE 210                                                                
Language and Communication Studies
English Professional Skills, B2 5
Workplace Communication 5
Swedish Business Communication, B1
Swedish in working life, oral communication 2  
Swedish in working life, written communication 3  
Science and Mathematics
Engineering Physics 5
Measurements in Physics 5
Engineering Precalculus 5
Calculus 5
Topics in Applied Mathematics 5  
Information and Communications Technology
Introduction to Electronics and Transmission 5
Introduction to Programming 5
Internet Networks and Security 5
Product Development 10
Project Skills and Entrepreneurship
(Select 15 ECTS)
Innovation Project 15    
Embedded Software and IoT
IoT Essentials 5
IoT Big Data and Analytics 5  
IoT Security 5  
Software Tools
Object-Oriented Programming 5  
Data Structures and Algorithms 5  
System Software 5  
Hardware Tools
VHDL 5    
Electronics 5    
Sensors and Signal Conditioning 5    
Linux Systems
Embedded Linux 15    
System Design
R&D Project 15      
Basic Practice 1 5
Basic Practice 2 5
Field-Specific Practice 1 5  
Field-Specific Practice 2 5  
Professional Practice 1 5    
Professional Practice 2 5    
Bachelor's Thesis: Planning Phase 10      
Bachelor's Thesis: Implementation Phase 10      
COMPLEMENTARY COMPETENCE 30                                                                
(Select 30 ECTS)
ECTS credits per period / semester / academic year 72 46 51 31 23.4 48.6 14.4 31.6 21.4 29.6 12.4 18.6 11.7 11.7 16.9 16.9 16.9 7.7 7.7 11.2 11.2 11.2 11.2 11.2 10.6 10.6 10.6 7.2 7.2 6.5 6.5 6.5

Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.

Embedded Software and IoT

See the module and course descriptions.

Programme description

Information and Communications Technology (ICT) deals with technologies, methods and tools such as software applications, data networks and cybersecurity, games and hi-tech electronic devices and systems. This programme offers you versatile opportunities as a future ICT professional. The extent of the Bachelor of Engineering degree programme is 240 ECTS credits and the planned duration of the studies is four years. The degree is placed on level 6 in the Finnish national qualifications framework.

An ICT engineering graduate has wide and practically-oriented fundamental knowledge and skills. After graduation, you are able to follow and contribute to the development of your field. Your studies will strengthen your capabilities to promote life-long learning, your language and communication skills, and prepare you for working in international environment. Typical entry-level positions of ICT engineering graduates include Game Developer, Hardware Engineer, Project Engineer, Software Designer, and System Administrator.

Tuition language

Primary language of instruction is Finnish, but a substantial part of vocational studies is implemented in English. The operating environment is international and students of the international degree programme as well as exchange students participate in the courses.

Competence objectives

Basic Studies contain fundamentals of Science and ICT, language and communication courses, and coaching in study skills. Basic studies take place during the first and the second study year, and they guide you into the topics of your future professional field. The main goal is to build solid fundamental knowledge and skills required in the professional studies.

Professional Studies focus mainly on more advanced topics in our ICT competence tracks and their applications, as well as business and entrepreneurship topics. Most of the advanced professional studies take place during the third and fourth year.

Pedagogic approaches

Data Networks and Cybersecurity studies focus on designing, operating and managing various wired and wireless networks. The students will also encounter topics such as network configuration, cybersecurity and IT services. Graduates will find employment, for example, as network and system specialists, in various IT service or network service providers and data center industries.

Embedded Electronics and IoT focuses on design and implementation of network connected microcontroller systems such as fitness devices, mobile phones, robots, and future vehicles. The studies include both hardware and software design in wired and wireless environment. Graduated students are typically employed in product development tasks in industry.

An engineer specialized in Game Development has the ability to create technology and art interfaces ranging from playful user interface design and gamification to high-end entertainment games. The graduates are able to develop game applications using state-of-the-art platforms, and to efficiently work as members of a game production team or other teams that employ game technology expertise in their product portfolio.

Health Technology studies combine competence in ICT and healthcare sector. The studies include user-oriented design, product development for medical devices, healthcare industry know-how and information system design. Application areas include e.g. personal care aids and health care information systems. Graduates work in product development and expert positions for both the private and public sectors.


Assessment is continuous and different assessment methods are used depending on the learning objectives of each course or assignment. The assessment can be done based on a specific outcome (e.g. a report or a seminar presentation), a process (e.g. one’s activity and performance during the course) or both. The student gets regular feedback from the teachers and tutors. In addition, peer and self-assessment, as well as stakeholder evaluation can be used when appropriate. Most of the courses are assessed using the scale 0 – 5, in which the grade one (1) represents the lowest accepted and the grade five (5) the best grade.