•   3D Modelling TE00BG30-3008 10.01.2022-30.04.2022  5 credits  (ICTMODgameSem, ...) +-
    Competence objectives of study unit
    After completing the module, the student is able:
    • to utilize basic tools in 3D -modelling and -animation
    • to set up lighting in 3D -world
    • to texturize 3D -objects
    • to understand where to use 3D modelling
    • to create 3D content for video games.
    Content of study unit
    • 3D modelling and animation tools

    • Object modelling

    • character modelling and animation

    • lighting and texturing techniques and tools

    • modern approaches to 3D content creation

    • 3D content creation for video games

    • introduction of Game Engines for 3D Graphics

    Teacher(s) in charge

    Juha Saarinen

    Learning material

    Contact sessions with teacher via Zoom video conferencing platform. Group chat on Discord for those who are interested. Video tutorials and assignments shared through itslearning.

    Learning methods

    Weekly contact sessions with teacher via Zoom (remotely) and weekly assignments.

    Objects, timing and methods of assessment

    Assessment will be based on the individual assignments submitted in the itslearning course platform.

    Teacher evaluates the assignments. To pass the course, students are expected to turn in at least 75 % of the assignments. Final grade will be average of assignment grades multiplied by return percent (non-returned assignments are counted as 0).

    Teaching language

    Finnish

    Timing

    10.01.2022 - 30.04.2022

    Enrollment date range

    01.12.2021 - 19.01.2022

    Group(s)
    • ICTMODgameSem
    • PINFOS20
    • PTIVIS20
    • VAVA2122
    Responsible unit

    Engineering and Business

    Additional information

    The zoom link will be provided before the first session.

    Degree Programme(s)

    Degree Programme in Information and Communication Technology, Degree Programme in Information and Communications Technology

    Campus

    Kupittaa Campus

    Assessment scale

    H-5

    Alternative methods of attainment for implementation

    Competence demonstration, if you have experience from industry or experience that is compatible with the course content.

    Exam dates and retake possibilities

    No exam dates;
    This course does not have any retake possibilities. Failing the course means that students will need to repeat it the following year.

    Student's schedule and workload

    Two assignments per week. One that is started and guided on contact session via Zoom and other more independent based on weekly topic. Estimated work time is 9 hours every week (4 in contact session and 5 independent work) that make 135 hours total.

    Content scheduling

    Content is separated in three main categories: Modeling, Materials and Animation. All work is done with Blender.

    Course starts at week 2 and last contact session is at week 17 Totally 15 times. Assignments changes every week and assignments need to be returned before next weeks contact session. Last assignment must be returned before 5.5.2020.

    Lesson 1: Blender GUi and primitives
    Lesson 2: Modeling - "box modeling"
    Lesson 3: Modeling - from scratch "polygon modeling"
    Lesson 4: Modeling - Boolean modeling
    Lesson 5: Modeling - retopology
    Lesson 6: Modeling - Sculpting
    Lesson 7: Modeling - Own modeling work
    Lesson 8: Materials - Materials and Lightning (Cycles)
    Lesson 9: Materials - UV map and textures
    Lesson 10: Materials - Texture baking
    Lesson 11: Animation - Animation tools
    Lesson 12: Animation - Animation with bone parenting
    Lesson 13: Animation - Character rigging
    Lesson 14: Animation - Walk cycle
    Lesson 15: Animation - Drivers and shape keys

    Assessment criteria
    Failed (0)

    Student submits less than 75% of the assignments

    Assessment criteria – satisfactory (1-2)

    The average is of the submitted assignments and the submission percentage equals 1-2
    The quality of the submitted assignments are poor and it is visible that the student has not spent the required time with the assignment

    Assessment criteria – good (3-4)

    The average is of the submitted assignments and the submission percentage equals 3-4
    The quality of the submitted assignments are good and it is visible that the student has spent the required time with the assignment but the student has not challenged his/her skills or the assignment lacks the final effort to improve it.

    Assessment criteria – excellent (5)

    The average is of the submitted assignments and the submission percentage equals 5
    The quality of the submitted assignments are excellent and it is visible that the student has spent the required time or more with the assignment. The student has challenged his/her skills and researched more about the topic to improve the end result