Programming project (5 cr)
Code: TT00CE06-3001
General information
- Enrollment
- 13.07.2022 - 05.09.2022
- Registration for the implementation has ended.
- Timing
- 29.08.2022 - 16.12.2022
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Engineering and Business
- Teaching languages
- Finnish
- Seats
- 0 - 50
- Teachers
- Matti Kuikka
- Course
- TT00CE06
Evaluation scale
H-5
Objective
After completing the course the student understands and knows how to apply:
- what is a game design document and what is its meaning
- drawing up a timetable for the implementation of your own project
- prioritizing the features of your own project
- monitoring the different phases of your own project
- presentation of own output at different stages of the project
- basic use of the Unity game engine
- game programming in C#
Content
Programming and use of the Unity game engine:
• Game character control
• Game mechanics and gameplay
• Sounds, animations and effects
• Game mechanics and changes of game features
• User interface of the game
Further information
Kurssi kuuluu ICT-alan väyläopintoihin, jotka voidaan myöhemmin hyväksyä osaksi AMK-tutkintoa Tietojenkäsittelyn tai Tieto- ja Viestintätekniikan koulutuksissa.