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Introduction to Game Development Tools (5 cr)

Code: 5051234-3002

General information


Enrollment
02.07.2019 - 30.09.2019
Registration for the implementation has ended.
Timing
01.08.2019 - 05.01.2020
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
0 cr
Virtual portion
5 cr
Mode of delivery
Distance learning
Unit
Engineering and Business
Campus
Kupittaa Campus
Teaching languages
English
Seats
0 - 20
Degree programmes
Degree Programme in Information and Communications Technology
Degree Programme in Information and Communication Technology
Teachers
Taisto Suominen
Course
5051234
No reservations found for realization 5051234-3002!

Evaluation scale

H-5

Objective

After completing the course, the student will be able to:
- Identify the roles in game development and integrate into a game production team
- Identify and use the most common game development tools and industry standards
- Identify different platforms in game development and perform basic operations within one platform
- Understand and apply game design thinking
- Use basic tools related to audio listener and audio source interaction
- Understand copyright law and the purpose of immaterial property

Content

Introduction to
- The history of video games
- Phases and disciplines of the game development process
- 2D and 3D game content creation
- Game audio (basic sound editing and sound implementation within games)
- Game programming
- Game development tools and game platforms
- The game industry

Qualifications

Game Development Essentials (5051259)

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