Project Course in Game Development (5 cr)
Code: 5051237-3001
General information
- Enrollment
- 01.12.2019 - 12.01.2020
- Registration for the implementation has ended.
- Timing
- 07.01.2020 - 15.03.2020
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Engineering and Business
- Teaching languages
- English
- Degree programmes
- Degree Programme in Information and Communications Technology
- Degree Programme in Information and Communication Technology
- Teachers
- Werner Ravyse
- Taisto Suominen
- Teacher in charge
- Werner Ravyse
- Groups
-
PTIVIS18PPTIVIS18P
- Course
- 5051237
Evaluation scale
H-5
Content scheduling
GAME DEVELOPMENT PROJECT COURSE
9.1
Grouping and ideas
16.1
Pitching the idea
23.1
Game mechanics working
30.1
Game assets implemented
6.2
Version that can be tested with firends and family
13.2
Playable version that can be shown to strangers
20.2
Final polishing
27.3
Post production and publishing
5.3
ICT Showroom event
Objective
After completing the course, the student will be able to:
- Understand the roles in a game development team
- Utilize the most common game development tools and industry standards
- Understand various game development platforms
- Understand the game design process
- Utilize agile game development methods
Content
- The roles in the game development team
- Introduction of agile methods suitable for game development
- Game content creation
- Game programming
- Contemporary game development tools and game platforms
- Financing and publishing channels of the game industry
Further information
Prerequisite Introduction to Game Development Tools