Summer Game Studies (20cr)
Code: C-10108-R504TL148-3005
General information
- Enrollment
- 24.03.2025 - 27.05.2025
- Registration for the implementation has ended.
- Timing
- 19.05.2025 - 22.08.2025
- Implementation has ended.
- Number of ECTS credits allocated
- 20 cr
- Institution
- Lapland University of Applied Sciences
- Teaching languages
- Finnish
- Seats
- 0 - 20
- Course
- C-10108-R504TL148
Unfortunately, no reservations were found for the realization Summer Game Studies C-10108-R504TL148-3005. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.
Evaluation scale
H-5
Objective
The aim of the course is that the student will be able to: - build a functional game implementation using a game engine, - work as a member of a game team, - be able to implement several different game mechanics and assets into the game, and - design their own game implementation based on their idea.
Methods of completion
Opetus tapahtuu etäryhmissä, hyödyntäen mm. ennalta valmisteltua videomateriaalia, työpajoja ja luentoja. Kesäpelien opettajatiimi on tukemassa ja ohjaamassa koko kesän ajan opiskelijoita kesäpeliprojekteissa. Tukea ja opetusta on saatavilla sekä etänä että Rovaniemen kampuksella paikan päällä. Opiskelijoista muodostetaan opintojen alussa monialaiset pelinkehitystiimit, jotka suunnittelevat ja toteuttavat peliprojektin. Tiimit toimivat yhdessä koko kesän
Content
The course covers the following topics: - Unreal Engine Basics, Editor, Blueprint, UI, Art Pipeline, Level, TerrainEditor, Sequencer, Physics, Sounds, Behaviourtree - Blender - 3D Modeling, UV Map, Rig, Texturing, Animation - SunstancePainter - Game Design - Concept Art - Game Sounds - Game Production - Teamwork and Tools