Gamification and Serious Games (5cr)
Course unit code: 5051235
General information
- Credits
- 5 cr
- Teaching language
- English
Objective
After completing the course, the student will be able to: 
- Engage in theoretical discussions about applied gaming 
- Apply known success factors of serious games to the design of applied gaming 
- Describe implementation strategies for incorporating applied gaming as part of a learning environment 
- Apply a basic understanding of human motivation to the design of solutions aimed at increased user engagement with underlying business processes 
- Compile documentation that communicates the key requirements of an applied gaming solution 
- Identify and understand the roles of key stakeholders in an applied gaming project 
- Follow the process for designing applied gaming solutions 
- Consider ethical matters in designing and implementing applied gaming solutions
                    
Content
- Applied gaming design frameworks 
- Pedagogy aspects and how the psychology of learning relates to applied gaming 
- A practical view that highlights and explains human motivation as the basis for applied gaming 
- Ethical questions about applied gaming 
- Managing an applied gaming project 
- Documenting the requirements for an applied gaming solution