Game Physics (5 cr)
Code: 5051233-3002
General information
Enrollment
16.08.2021 - 16.09.2021
Timing
31.08.2021 - 31.12.2021
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Unit
Engineering and Business
Teaching languages
- English
Degree programmes
- Degree Programme in Information and Communication Technology
- Degree Programme in Information and Communications Technology
Teachers
- David Oliva
- Werner Ravyse
Teacher in charge
David Oliva
Groups
-
ICTMODgameSem
-
PTIVIS19PGame and Interactive Technologies
Objective
After completing the course the student can
- use discrete time in programming
- use physics theories in programming
- simulate practical and mechanical problems by programming
- construct and implement efficient algorithms of the topics above for game purposes
Content
- Algorithmics with focus on algorithm design and algorithm analysis
- Time in programming
- Kinematics and rotational motion
- Forces causing movement
- Collisions
- Using simulations in programming
Evaluation scale
H-5