Project Course in Game Development (5 cr)
Code: 5051237-3001
General information
Enrollment
01.12.2019 - 12.01.2020
Timing
07.01.2020 - 15.03.2020
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Unit
Engineering and Business
Teaching languages
- English
Degree programmes
- Degree Programme in Information and Communication Technology
- Degree Programme in Information and Communications Technology
Teachers
- Werner Ravyse
- Taisto Suominen
Teacher in charge
Werner Ravyse
Groups
-
PTIVIS18PPTIVIS18P
Objective
After completing the course, the student will be able to:
- Understand the roles in a game development team
- Utilize the most common game development tools and industry standards
- Understand various game development platforms
- Understand the game design process
- Utilize agile game development methods
Content
- The roles in the game development team
- Introduction of agile methods suitable for game development
- Game content creation
- Game programming
- Contemporary game development tools and game platforms
- Financing and publishing channels of the game industry
Content scheduling
GAME DEVELOPMENT PROJECT COURSE
9.1
Grouping and ideas
16.1
Pitching the idea
23.1
Game mechanics working
30.1
Game assets implemented
6.2
Version that can be tested with firends and family
13.2
Playable version that can be shown to strangers
20.2
Final polishing
27.3
Post production and publishing
5.3
ICT Showroom event
Further information
Prerequisite Introduction to Game Development Tools
Evaluation scale
H-5