Introduction to Game Development Tools (5 cr)
Code: 5051234-3002
General information
Enrollment
02.07.2019 - 30.09.2019
Timing
01.08.2019 - 05.01.2020
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
Engineering and Business
Campus
Kupittaa Campus
Teaching languages
- English
Seats
0 - 20
Degree programmes
- Degree Programme in Information and Communication Technology
- Degree Programme in Information and Communications Technology
Teachers
- Taisto Suominen
Objective
After completing the course, the student will be able to:
- Identify the roles in game development and integrate into a game production team
- Identify and use the most common game development tools and industry standards
- Identify different platforms in game development and perform basic operations within one platform
- Understand and apply game design thinking
- Use basic tools related to audio listener and audio source interaction
- Understand copyright law and the purpose of immaterial property
Content
Introduction to
- The history of video games
- Phases and disciplines of the game development process
- 2D and 3D game content creation
- Game audio (basic sound editing and sound implementation within games)
- Game programming
- Game development tools and game platforms
- The game industry
Evaluation scale
H-5
Qualifications
Game Development Essentials (5051259)