Introduction to Game Development Tools (5 cr)
Code: 5051234-3001
General information
Enrollment
01.06.2019 - 13.09.2019
Timing
05.09.2019 - 13.12.2019
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Unit
Engineering and Business
Campus
Kupittaa Campus
Teaching languages
- English
Degree programmes
- Degree Programme in Information and Communication Technology
- Degree Programme in Information and Communications Technology
Teachers
- Werner Ravyse
- Taisto Suominen
Scheduling groups
- Group 1 morning (Size: 27. Open UAS: 0.)
- Group 2 afternoon (Size: 27. Open UAS: 0.)
Groups
-
PTIVIS18PPTIVIS18P
Small groups
Objective
After completing the course, the student will be able to:
- Identify the roles in game development and integrate into a game production team
- Identify and use the most common game development tools and industry standards
- Identify different platforms in game development and perform basic operations within one platform
- Understand and apply game design thinking
- Use basic tools related to audio listener and audio source interaction
- Understand copyright law and the purpose of immaterial property
Content
Introduction to
- The history of video games
- Phases and disciplines of the game development process
- 2D and 3D game content creation
- Game audio (basic sound editing and sound implementation within games)
- Game programming
- Game development tools and game platforms
- The game industry
Content scheduling
Group 1 - Course introduction will start at 09:15 on 03.09.2019 in room C3031
Group 2 - Course introduction will start at 12:15 on 03.09.2019 in room C3031
Further information
Prerequisite: 5051259-3001 Game Development Essentials
Please register for either the morning or afternoon group.
Morning group is from 08:00 till 12:00 on Tuesdays; and
Afternoon group is from 12:00 till 16:00 on Tuesdays
Evaluation scale
H-5
Qualifications
Game Development Essentials (5051259)