Skip to main content

Introduction to Game Development Tools (5 cr)

Code: 5051234-3001

General information


Enrollment

01.06.2019 - 13.09.2019

Timing

05.09.2019 - 13.12.2019

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Engineering and Business

Campus

Kupittaa Campus

Teaching languages

  • English

Degree programmes

  • Degree Programme in Information and Communication Technology
  • Degree Programme in Information and Communications Technology

Teachers

  • Werner Ravyse
  • Taisto Suominen

Scheduling groups

  • Group 1 morning (Size: 27. Open UAS: 0.)
  • Group 2 afternoon (Size: 27. Open UAS: 0.)

Groups

  • PTIVIS18P
    PTIVIS18P

Small groups

Objective

After completing the course, the student will be able to:
- Identify the roles in game development and integrate into a game production team
- Identify and use the most common game development tools and industry standards
- Identify different platforms in game development and perform basic operations within one platform
- Understand and apply game design thinking
- Use basic tools related to audio listener and audio source interaction
- Understand copyright law and the purpose of immaterial property

Content

Introduction to
- The history of video games
- Phases and disciplines of the game development process
- 2D and 3D game content creation
- Game audio (basic sound editing and sound implementation within games)
- Game programming
- Game development tools and game platforms
- The game industry

Content scheduling

Group 1 - Course introduction will start at 09:15 on 03.09.2019 in room C3031
Group 2 - Course introduction will start at 12:15 on 03.09.2019 in room C3031

Further information

Prerequisite: 5051259-3001 Game Development Essentials
Please register for either the morning or afternoon group.
Morning group is from 08:00 till 12:00 on Tuesdays; and
Afternoon group is from 12:00 till 16:00 on Tuesdays

Evaluation scale

H-5

Qualifications

Game Development Essentials (5051259)