•   Game Mathematics and Algorithms 5051236-3002 31.08.2021-15.10.2021  5 op  (PTIVIS19P) +-
    Opintojakson osaamistavoitteet
    After completing the module, the student will be able to:
    - Describe a 2D Cartesian coordinate space and how to locate points using that space and extend these ideas into 3D
    - Calculate vectors and use them in games
    - Describe some basic concepts of image and video processing and compression
    - Calculate matrices and use them in games
    - Learn about linear transformations (such as translations, scaling, skewing, and rotations) and multilinear transformations (including rotations about an arbitrary axis)
    - Calculate algorithmic (Kolmogorov) complexity and understand how this is related to game performance
    Opintojakson sisältö
    - Cartesian Coordinate Systems

    - Vectors

    - Multiple Coordinate Spaces

    - Matrices & Linear Transforms

    - Polar Coordinate Systems

    - Rotation

    - Geometric Primitives

    - Algorithmic complexity

    Vastuuopettaja

    Hazem Al-Bermanei, Werner Ravyse

    Opetuskieli

    Englanti

    Ajoitus

    31.08.2021 - 15.10.2021

    Ilmoittautumisaika

    16.08.2021 - 16.09.2021

    Ryhmä(t)
    • PTIVIS19P
    Vastuuyksikkö

    Tekniikka ja liiketoiminta

    Koulutus

    Tieto- ja viestintätekniikan koulutus, Degree Programme in Information and Communications Technology

    Arviointiasteikko

    H-5