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3D Modelling with Blender (5 op)

Toteutuksen tunnus: TE00CR36-3001

Toteutuksen perustiedot


Ilmoittautumisaika
01.12.2023 - 15.01.2024
Ilmoittautuminen toteutukselle on päättynyt.
Ajoitus
02.01.2024 - 30.04.2024
Toteutus on päättynyt.
Opintopistemäärä
5 op
Lähiosuus
5 op
Toteutustapa
Lähiopetus
Yksikkö
Tekniikka ja liiketoiminta
Toimipiste
Kupittaan kampus
Opetuskielet
englanti
Paikat
20 - 30
Koulutus
Degree Programme in Information and Communications Technology
Tieto- ja viestintätekniikan koulutus
Opettajat
Juha Saarinen
Vastuuopettaja
Juha Saarinen
Opintojakso
TE00CR36

Toteutuksella on 7 opetustapahtumaa joiden yhteenlaskettu kesto on 18 t 0 min.

Aika Aihe Tila
Ti 02.04.2024 klo 15:00 - 18:00
(3 t 0 min)
Labwork, 3D Modelling with Blender TE00CR36-3001
ICT_C3031 Peliteknologialaboratorio
To 04.04.2024 klo 12:00 - 14:00
(2 t 0 min)
Luento, 3D Modelling with Blender TE00CR36-3001
Zoom
Ti 09.04.2024 klo 15:00 - 18:00
(3 t 0 min)
Labwork, 3D Modelling with Blender TE00CR36-3001
ICT_C3031 Peliteknologialaboratorio
To 11.04.2024 klo 12:00 - 14:00
(2 t 0 min)
Luento, 3D Modelling with Blender TE00CR36-3001
Zoom
Ti 16.04.2024 klo 15:00 - 18:00
(3 t 0 min)
Labwork, 3D Modelling with Blender TE00CR36-3001
ICT_C3031 Peliteknologialaboratorio
To 18.04.2024 klo 12:00 - 14:00
(2 t 0 min)
Luento, 3D Modelling with Blender TE00CR36-3001
Zoom
Ti 23.04.2024 klo 15:00 - 18:00
(3 t 0 min)
Labwork, 3D Modelling with Blender TE00CR36-3001
ICT_C3031 Peliteknologialaboratorio
Muutokset varauksiin voivat olla mahdollisia.

Arviointiasteikko

H-5

Sisällön jaksotus

Content is separated in three main categories: Modeling, Materials and Animation. All work is done with Blender.

Course starts at week 2 and last contact session is at week 17 Totally 15 times. Assignments changes every week and assignments need to be returned before next weeks contact session.

Lesson 1: Blender GUI and primitives
Lesson 2: Modeling - "box modeling"
Lesson 3: Modeling - from scratch "polygon modeling"
Lesson 4: Modeling - Boolean modeling
Lesson 5: Modeling - retopology
Lesson 6: Modeling - Sculpting
Lesson 7: Modeling - Own modeling work
Lesson 8: Materials - Materials and Lightning (Cycles)
Lesson 9: Materials - UV map and textures
Lesson 10: Materials - Texture baking
Lesson 11: Animation - Animation tools
Lesson 12: Animation - Animation with bone parenting
Lesson 13: Animation - Character rigging
Lesson 14: Animation - Walk cycle
Lesson 15: Animation - Drivers and shape keys

Tavoitteet

After completing this course the student is able
- to create 3D models and understand 3D modeling workflow
- to craft textures and materials for the models
- to animate objects and characters

Sisältö

- Fundamentals of 3D modeling techniques
- Introduction to texturing, materials and lighting for 3D content creation
- Basics in animating techniques

Oppimateriaalit

Contact sessions twice a week lecture 2h and labworking 3h. Group chat on Discord for those who are interested. Course material and information shared through itslearning.

Opetusmenetelmät

Weekly contact sessions and weekly assignments.

Tenttien ajankohdat ja uusintamahdollisuudet

There are no exams on this coure.

Toteutuksen valinnaiset suoritustavat

Competence demonstration, if you have experience from industry or experience that is compatible with the course content

Opiskelijan ajankäyttö ja kuormitus

One lecture 2h, one labwork session 3h. One prelab and one weekly assignment per week. Prelab is starter for the weekly assignment and it need to be done before labwork. During labwork student is working with weekly assignment. Weekly assignment is finished independently.

Estimated work time is 9 hours every week (5 in contact session and 4 independent work) that make 135 hours total.

Lisätiedot

Course material and information shared through itslearning.

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