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Unreal Game Project (5 op)

Toteutuksen tunnus: TE00CR33-3002

Toteutuksen perustiedot


Ilmoittautumisaika
04.12.2024 - 19.01.2025
Ilmoittautuminen toteutukselle on päättynyt.
Ajoitus
13.01.2025 - 30.04.2025
Toteutus on käynnissä.
Opintopistemäärä
5 op
Lähiosuus
5 op
Toteutustapa
Lähiopetus
Toimipiste
Kupittaan kampus
Opetuskielet
suomi
Opettajat
Taisto Suominen
Vastuuopettaja
Taisto Suominen
Ryhmät
VAVA2425
Ammattikorkeakoulun yhteiset vapaasti valittavat
Opintojakso
TE00CR33

Toteutuksella on 4 opetustapahtumaa joiden yhteenlaskettu kesto on 8 t 0 min.

Aika Aihe Tila
Ti 14.01.2025 klo 12:00 - 13:00
(1 t 0 min)
Weekly Progress, Unreal Game Project TE00CR33-3002
ICT_C3031 Peliteknologialaboratorio
Ti 14.01.2025 klo 13:00 - 16:00
(3 t 0 min)
Unreal Development Lab, Unreal Game Project TE00CR33-3002
ICT_C3031 Peliteknologialaboratorio
Ti 21.01.2025 klo 12:00 - 13:00
(1 t 0 min)
Weekly Progress, Unreal Game Project TE00CR33-3002
ICT_C3031 Peliteknologialaboratorio
Ti 21.01.2025 klo 13:00 - 16:00
(3 t 0 min)
Unreal Development Lab, Unreal Game Project TE00CR33-3002
ICT_C3031 Peliteknologialaboratorio
Muutokset varauksiin voivat olla mahdollisia.

Arviointiasteikko

H-5

Sisällön jaksotus

During this course students will create a game project using Unreal Engine.
Course starts in 14.1.2025

Course Schedule
Week 1 Course introduction and grouping and Game Ideas
Week 2 Game and Concept Design
Week 3 Concept Presentations
Week 4 Group Progress Presentation
Week 5 Group Progress Presentation
Week 6 Group Progress Presentation
Week 7 Prototype Presentations
Week 8 Group Progress Presentation
Week 9 Group Progress Presentation
Week 10 Group Progress Presentation
Week 11 Group Progress Presentation
Week 12 Group Progress Presentation
Week 13 Group Progress Presentation
Week 14 Group Progress Presentation
Week 15 Group Progress Presentation
Week 16 Final Game Presentations

Oppimateriaalit

Due to the practical nature of this course, there is no prescribed learning material. All necessary documentation and other material toward the successful completion of the project course on game development will be shared with students throughout the course.

The course uses Itslearning learning platform.

Opetusmenetelmät

Weekly Tuesday meetings:
onsite meetings in ICT City
each team presents shortly the current status of their project
preferably with a workable and playable demo
each answers briefly the following three questions:
1. Have you achieved the previous goal?
2. What are you going to do next?
3. Is there something preventing you from doing it?

Support available after the session.

Tenttien ajankohdat ja uusintamahdollisuudet

There are no exams for this course.

This course does not have any retake possibilities. Failing the course means that students will have to repeat it the following year.

Kansainvälisyys

This course leans on CDIO principles and takes a project-based learning approach.

Toteutuksen valinnaiset suoritustavat

Experience in published Unreal Engine game project in a company. Contact the instructor.

Opiskelijan ajankäyttö ja kuormitus

Weekly meetings 30h
Support Laboratory 30h
Independent work 75h

Lisätiedot

Prerequisite for this course is Unreal Engine experience or either of these courses:
Unreal Engine for Artists
Unreal Engine for Developers

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