Siirry suoraan sisältöön

3D Game GraphicsLaajuus (5 op)

Tunnus: TE00DA96

Laajuus

5 op

Osaamistavoitteet

After completing the module, the student is able:
- to understand the technical asset pipeline for 3D game graphics
- to create 3D content for video games other digital media
- to use various software for content creation
- to understand the roles and tasks for 3D graphics in the game industry

Sisältö

- 3D modelling and animation for game engines
- 3D asset creation
- Character modelling
- Modular design
- Lighting and texturing techniques and tools in game engines
- Modern approaches for 3D content creation for game engines