R&D ProjectLaajuus (10 op)
Tunnus: 5051268
Laajuus
10 op
Osaamistavoitteet
After completing the course, the student will be able to:
- Network with various R&D project stakeholders
- Collect valuable information from networking activity for R&D project preparation
- Match the most appropriate R&D funding mechanisms to R&D projects
- Prepare a funding application, including budget, objectives, tasks etc.
- Work as part of a TUAS initiated R&D project
- Independently utilize CDIO principles in an R&D context
- Apply suitable research methods for a given R&D project
- Analyze, report and present research results to an international audience
Sisältö
First half of the course
- Negotiations with potential customers and other important stakeholders
- Information needed for R&D project preparations
- Suitable funding instruments for R&D projects
- Preparation of funding application
- Second half of the course
Participation in an existing TUAS R&D project as a programmer, technical artist or assistant project manager
- Executing CDIO principles in an R&D context
- Utilizing research methods for selected artefacts
- Analyzing research results
- Reporting research results in a suitable format (such as demo, poster, conference paper or journal article)
- Presenting results in an international environment such as Nordic Games
Ilmoittautumisaika
01.06.2024 - 13.09.2024
Ajoitus
02.09.2024 - 18.12.2024
Opintopistemäärä
10 op
Toteutustapa
Lähiopetus
Yksikkö
Tekniikka ja liiketoiminta
Toimipiste
Kupittaan kampus
Opetuskielet
- Suomi
- Englanti
Koulutus
- Tieto- ja viestintätekniikan koulutus
- Degree Programme in Information and Communications Technology
Opettaja
- Werner Ravyse
Ryhmät
-
PTIVIS21PGame and Interactive Technologies
Tavoitteet
After completing the course, the student will be able to:
- Network with various R&D project stakeholders
- Collect valuable information from networking activity for R&D project preparation
- Match the most appropriate R&D funding mechanisms to R&D projects
- Prepare a funding application, including budget, objectives, tasks etc.
- Work as part of a TUAS initiated R&D project
- Independently utilize CDIO principles in an R&D context
- Apply suitable research methods for a given R&D project
- Analyze, report and present research results to an international audience
Sisältö
First half of the course
- Negotiations with potential customers and other important stakeholders
- Information needed for R&D project preparations
- Suitable funding instruments for R&D projects
- Preparation of funding application
- Second half of the course
Participation in an existing TUAS R&D project as a programmer, technical artist or assistant project manager
- Executing CDIO principles in an R&D context
- Utilizing research methods for selected artefacts
- Analyzing research results
- Reporting research results in a suitable format (such as demo, poster, conference paper or journal article)
- Presenting results in an international environment such as Nordic Games
Arviointiasteikko
H-5
Ilmoittautumisaika
02.08.2023 - 15.09.2023
Ajoitus
04.09.2023 - 22.12.2023
Opintopistemäärä
10 op
Toteutustapa
Lähiopetus
Yksikkö
Tekniikka ja liiketoiminta
Toimipiste
Kupittaan kampus
Opetuskielet
- Suomi
- Englanti
Koulutus
- Tieto- ja viestintätekniikan koulutus
- Degree Programme in Information and Communications Technology
Opettaja
- Mika Luimula
- Werner Ravyse
Vastuuopettaja
Werner Ravyse
Ryhmät
-
PTIVIS20PGame and Interactive Technologies
Tavoitteet
After completing the course, the student will be able to:
- Network with various R&D project stakeholders
- Collect valuable information from networking activity for R&D project preparation
- Match the most appropriate R&D funding mechanisms to R&D projects
- Prepare a funding application, including budget, objectives, tasks etc.
- Work as part of a TUAS initiated R&D project
- Independently utilize CDIO principles in an R&D context
- Apply suitable research methods for a given R&D project
- Analyze, report and present research results to an international audience
Sisältö
First half of the course
- Negotiations with potential customers and other important stakeholders
- Information needed for R&D project preparations
- Suitable funding instruments for R&D projects
- Preparation of funding application
- Second half of the course
Participation in an existing TUAS R&D project as a programmer, technical artist or assistant project manager
- Executing CDIO principles in an R&D context
- Utilizing research methods for selected artefacts
- Analyzing research results
- Reporting research results in a suitable format (such as demo, poster, conference paper or journal article)
- Presenting results in an international environment such as Nordic Games
Arviointiasteikko
H-5
Ilmoittautumisaika
30.07.2022 - 09.09.2022
Ajoitus
29.08.2022 - 22.12.2022
Opintopistemäärä
10 op
Toteutustapa
Lähiopetus
Yksikkö
Tekniikka ja liiketoiminta
Toimipiste
Kupittaan kampus
Opetuskielet
- Suomi
- Englanti
Koulutus
- Tieto- ja viestintätekniikan koulutus
- Degree Programme in Information and Communications Technology
Opettaja
- Mika Luimula
- Werner Ravyse
Vastuuopettaja
Werner Ravyse
Ryhmät
-
PTIVIS19PGame and Interactive Technologies
Tavoitteet
After completing the course, the student will be able to:
- Network with various R&D project stakeholders
- Collect valuable information from networking activity for R&D project preparation
- Match the most appropriate R&D funding mechanisms to R&D projects
- Prepare a funding application, including budget, objectives, tasks etc.
- Work as part of a TUAS initiated R&D project
- Independently utilize CDIO principles in an R&D context
- Apply suitable research methods for a given R&D project
- Analyze, report and present research results to an international audience
Sisältö
First half of the course
- Negotiations with potential customers and other important stakeholders
- Information needed for R&D project preparations
- Suitable funding instruments for R&D projects
- Preparation of funding application
- Second half of the course
Participation in an existing TUAS R&D project as a programmer, technical artist or assistant project manager
- Executing CDIO principles in an R&D context
- Utilizing research methods for selected artefacts
- Analyzing research results
- Reporting research results in a suitable format (such as demo, poster, conference paper or journal article)
- Presenting results in an international environment such as Nordic Games
Arviointiasteikko
H-5
Ilmoittautumisaika
16.08.2021 - 16.09.2021
Ajoitus
31.08.2021 - 29.04.2022
Opintopistemäärä
10 op
Toteutustapa
Lähiopetus
Yksikkö
Tekniikka ja liiketoiminta
Opetuskielet
- Suomi
- Englanti
Koulutus
- Tieto- ja viestintätekniikan koulutus
- Degree Programme in Information and Communications Technology
Opettaja
- Juha Saarinen
- Mika Luimula
- Werner Ravyse
- Taisto Suominen
Ryhmät
-
PTIVIS18PPTIVIS18P
Tavoitteet
After completing the course, the student will be able to:
- Network with various R&D project stakeholders
- Collect valuable information from networking activity for R&D project preparation
- Match the most appropriate R&D funding mechanisms to R&D projects
- Prepare a funding application, including budget, objectives, tasks etc.
- Work as part of a TUAS initiated R&D project
- Independently utilize CDIO principles in an R&D context
- Apply suitable research methods for a given R&D project
- Analyze, report and present research results to an international audience
Sisältö
First half of the course
- Negotiations with potential customers and other important stakeholders
- Information needed for R&D project preparations
- Suitable funding instruments for R&D projects
- Preparation of funding application
- Second half of the course
Participation in an existing TUAS R&D project as a programmer, technical artist or assistant project manager
- Executing CDIO principles in an R&D context
- Utilizing research methods for selected artefacts
- Analyzing research results
- Reporting research results in a suitable format (such as demo, poster, conference paper or journal article)
- Presenting results in an international environment such as Nordic Games
Arviointiasteikko
H-5