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R&D ProjectLaajuus (10 op)

Tunnus: 5051268

Laajuus

10 op

Osaamistavoitteet

After completing the course, the student will be able to:
- Network with various R&D project stakeholders
- Collect valuable information from networking activity for R&D project preparation
- Match the most appropriate R&D funding mechanisms to R&D projects
- Prepare a funding application, including budget, objectives, tasks etc.
- Work as part of a TUAS initiated R&D project
- Independently utilize CDIO principles in an R&D context
- Apply suitable research methods for a given R&D project
- Analyze, report and present research results to an international audience

Sisältö

First half of the course
- Negotiations with potential customers and other important stakeholders
- Information needed for R&D project preparations
- Suitable funding instruments for R&D projects
- Preparation of funding application
- Second half of the course
Participation in an existing TUAS R&D project as a programmer, technical artist or assistant project manager
- Executing CDIO principles in an R&D context
- Utilizing research methods for selected artefacts
- Analyzing research results
- Reporting research results in a suitable format (such as demo, poster, conference paper or journal article)
- Presenting results in an international environment such as Nordic Games

Ilmoittautumisaika

01.06.2024 - 13.09.2024

Ajoitus

02.09.2024 - 18.12.2024

Opintopistemäärä

10 op

Toteutustapa

Lähiopetus

Yksikkö

Tekniikka ja liiketoiminta

Toimipiste

Kupittaan kampus

Opetuskielet
  • Suomi
  • Englanti
Koulutus
  • Tieto- ja viestintätekniikan koulutus
  • Degree Programme in Information and Communications Technology
Opettaja
  • Werner Ravyse
Ryhmät
  • PTIVIS21P
    Game and Interactive Technologies

Tavoitteet

After completing the course, the student will be able to:
- Network with various R&D project stakeholders
- Collect valuable information from networking activity for R&D project preparation
- Match the most appropriate R&D funding mechanisms to R&D projects
- Prepare a funding application, including budget, objectives, tasks etc.
- Work as part of a TUAS initiated R&D project
- Independently utilize CDIO principles in an R&D context
- Apply suitable research methods for a given R&D project
- Analyze, report and present research results to an international audience

Sisältö

First half of the course
- Negotiations with potential customers and other important stakeholders
- Information needed for R&D project preparations
- Suitable funding instruments for R&D projects
- Preparation of funding application
- Second half of the course
Participation in an existing TUAS R&D project as a programmer, technical artist or assistant project manager
- Executing CDIO principles in an R&D context
- Utilizing research methods for selected artefacts
- Analyzing research results
- Reporting research results in a suitable format (such as demo, poster, conference paper or journal article)
- Presenting results in an international environment such as Nordic Games

Arviointiasteikko

H-5

Ilmoittautumisaika

02.08.2023 - 15.09.2023

Ajoitus

04.09.2023 - 22.12.2023

Opintopistemäärä

10 op

Toteutustapa

Lähiopetus

Yksikkö

Tekniikka ja liiketoiminta

Toimipiste

Kupittaan kampus

Opetuskielet
  • Suomi
  • Englanti
Koulutus
  • Tieto- ja viestintätekniikan koulutus
  • Degree Programme in Information and Communications Technology
Opettaja
  • Mika Luimula
  • Werner Ravyse
Vastuuopettaja

Werner Ravyse

Ryhmät
  • PTIVIS20P
    Game and Interactive Technologies

Tavoitteet

After completing the course, the student will be able to:
- Network with various R&D project stakeholders
- Collect valuable information from networking activity for R&D project preparation
- Match the most appropriate R&D funding mechanisms to R&D projects
- Prepare a funding application, including budget, objectives, tasks etc.
- Work as part of a TUAS initiated R&D project
- Independently utilize CDIO principles in an R&D context
- Apply suitable research methods for a given R&D project
- Analyze, report and present research results to an international audience

Sisältö

First half of the course
- Negotiations with potential customers and other important stakeholders
- Information needed for R&D project preparations
- Suitable funding instruments for R&D projects
- Preparation of funding application
- Second half of the course
Participation in an existing TUAS R&D project as a programmer, technical artist or assistant project manager
- Executing CDIO principles in an R&D context
- Utilizing research methods for selected artefacts
- Analyzing research results
- Reporting research results in a suitable format (such as demo, poster, conference paper or journal article)
- Presenting results in an international environment such as Nordic Games

Arviointiasteikko

H-5

Ilmoittautumisaika

30.07.2022 - 09.09.2022

Ajoitus

29.08.2022 - 22.12.2022

Opintopistemäärä

10 op

Toteutustapa

Lähiopetus

Yksikkö

Tekniikka ja liiketoiminta

Toimipiste

Kupittaan kampus

Opetuskielet
  • Suomi
  • Englanti
Koulutus
  • Tieto- ja viestintätekniikan koulutus
  • Degree Programme in Information and Communications Technology
Opettaja
  • Mika Luimula
  • Werner Ravyse
Vastuuopettaja

Werner Ravyse

Ryhmät
  • PTIVIS19P
    Game and Interactive Technologies

Tavoitteet

After completing the course, the student will be able to:
- Network with various R&D project stakeholders
- Collect valuable information from networking activity for R&D project preparation
- Match the most appropriate R&D funding mechanisms to R&D projects
- Prepare a funding application, including budget, objectives, tasks etc.
- Work as part of a TUAS initiated R&D project
- Independently utilize CDIO principles in an R&D context
- Apply suitable research methods for a given R&D project
- Analyze, report and present research results to an international audience

Sisältö

First half of the course
- Negotiations with potential customers and other important stakeholders
- Information needed for R&D project preparations
- Suitable funding instruments for R&D projects
- Preparation of funding application
- Second half of the course
Participation in an existing TUAS R&D project as a programmer, technical artist or assistant project manager
- Executing CDIO principles in an R&D context
- Utilizing research methods for selected artefacts
- Analyzing research results
- Reporting research results in a suitable format (such as demo, poster, conference paper or journal article)
- Presenting results in an international environment such as Nordic Games

Arviointiasteikko

H-5

Ilmoittautumisaika

16.08.2021 - 16.09.2021

Ajoitus

31.08.2021 - 29.04.2022

Opintopistemäärä

10 op

Toteutustapa

Lähiopetus

Yksikkö

Tekniikka ja liiketoiminta

Opetuskielet
  • Suomi
  • Englanti
Koulutus
  • Tieto- ja viestintätekniikan koulutus
  • Degree Programme in Information and Communications Technology
Opettaja
  • Juha Saarinen
  • Mika Luimula
  • Werner Ravyse
  • Taisto Suominen
Ryhmät
  • PTIVIS18P
    PTIVIS18P

Tavoitteet

After completing the course, the student will be able to:
- Network with various R&D project stakeholders
- Collect valuable information from networking activity for R&D project preparation
- Match the most appropriate R&D funding mechanisms to R&D projects
- Prepare a funding application, including budget, objectives, tasks etc.
- Work as part of a TUAS initiated R&D project
- Independently utilize CDIO principles in an R&D context
- Apply suitable research methods for a given R&D project
- Analyze, report and present research results to an international audience

Sisältö

First half of the course
- Negotiations with potential customers and other important stakeholders
- Information needed for R&D project preparations
- Suitable funding instruments for R&D projects
- Preparation of funding application
- Second half of the course
Participation in an existing TUAS R&D project as a programmer, technical artist or assistant project manager
- Executing CDIO principles in an R&D context
- Utilizing research methods for selected artefacts
- Analyzing research results
- Reporting research results in a suitable format (such as demo, poster, conference paper or journal article)
- Presenting results in an international environment such as Nordic Games

Arviointiasteikko

H-5