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Game Physics (5 cr)

Code: 5051233-3002

General information


Enrollment

16.08.2021 - 16.09.2021

Timing

31.08.2021 - 31.12.2021

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Engineering and Business

Teaching languages

  • English

Degree programmes

  • Degree Programme in Information and Communication Technology
  • Degree Programme in Information and Communications Technology

Teachers

  • David Oliva
  • Werner Ravyse

Teacher in charge

David Oliva

Groups

  • ICTMODgameSem
  • PTIVIS19P
    Game and Interactive Technologies

Objective

After completing the course the student can
- use discrete time in programming
- use physics theories in programming
- simulate practical and mechanical problems by programming
- construct and implement efficient algorithms of the topics above for game purposes

Content

- Algorithmics with focus on algorithm design and algorithm analysis
- Time in programming
- Kinematics and rotational motion
- Forces causing movement
- Collisions
- Using simulations in programming

Evaluation scale

H-5