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Introduction to Game Development Tools (5 cr)

Code: 5051234-3002

General information


Enrollment

02.07.2019 - 30.09.2019

Timing

01.08.2019 - 05.01.2020

Number of ECTS credits allocated

5 op

Virtual portion

5 op

Mode of delivery

Distance learning

Unit

Engineering and Business

Campus

Kupittaa Campus

Teaching languages

  • English

Seats

0 - 20

Degree programmes

  • Degree Programme in Information and Communication Technology
  • Degree Programme in Information and Communications Technology

Teachers

  • Taisto Suominen

Objective

After completing the course, the student will be able to:
- Identify the roles in game development and integrate into a game production team
- Identify and use the most common game development tools and industry standards
- Identify different platforms in game development and perform basic operations within one platform
- Understand and apply game design thinking
- Use basic tools related to audio listener and audio source interaction
- Understand copyright law and the purpose of immaterial property

Content

Introduction to
- The history of video games
- Phases and disciplines of the game development process
- 2D and 3D game content creation
- Game audio (basic sound editing and sound implementation within games)
- Game programming
- Game development tools and game platforms
- The game industry

Evaluation scale

H-5

Qualifications

Game Development Essentials (5051259)