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Project Course in Game Development (5 cr)

Code: 5051237-3001

General information


Enrollment

01.12.2019 - 12.01.2020

Timing

07.01.2020 - 15.03.2020

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Engineering and Business

Teaching languages

  • English

Degree programmes

  • Degree Programme in Information and Communication Technology
  • Degree Programme in Information and Communications Technology

Teachers

  • Werner Ravyse
  • Taisto Suominen

Teacher in charge

Werner Ravyse

Groups

  • PTIVIS18P
    PTIVIS18P

Objective

After completing the course, the student will be able to:
- Understand the roles in a game development team
- Utilize the most common game development tools and industry standards
- Understand various game development platforms
- Understand the game design process
- Utilize agile game development methods

Content

- The roles in the game development team
- Introduction of agile methods suitable for game development
- Game content creation
- Game programming
- Contemporary game development tools and game platforms
- Financing and publishing channels of the game industry

Content scheduling

GAME DEVELOPMENT PROJECT COURSE
9.1
Grouping and ideas
16.1
Pitching the idea
23.1
Game mechanics working
30.1
Game assets implemented
6.2
Version that can be tested with firends and family
13.2
Playable version that can be shown to strangers
20.2
Final polishing
27.3
Post production and publishing
5.3
ICT Showroom event

Further information

Prerequisite Introduction to Game Development Tools

Evaluation scale

H-5