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Game Testing (5 cr)

Code: 5051258-3002

General information


Enrollment

06.12.2019 - 04.01.2020

Timing

05.01.2020 - 28.07.2020

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Engineering and Business

Campus

Kupittaa Campus

Teaching languages

  • English

Degree programmes

  • Degree Programme in Information and Communication Technology
  • Degree Programme in Information and Communications Technology

Teachers

  • Werner Ravyse
  • Taisto Suominen

Objective

After completing the course the student is able:
- to work efficiently in game testing projects which are executed in a close cooperation with local industry
- to apply game testing techniques systematically
- to design, implement, and document game testing from quality assurance perspective
- to design, implement, and document game testing from usability perspective
- to apply devices used in user tests, and to work efficiently in experiments

Content

- Ddesigning game tests and identifying test requirements
- Game testing techniques
- Analysing game testing results
- Methods in user tests and usability evaluation
- Game testing project as a group work for local industry
- Participating usability test project

Evaluation scale

H-5