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Introduction to Game Development Tools (5cr)

Code: 5051234-3002

General information


Enrollment
02.07.2019 - 30.09.2019
Registration for the implementation has ended.
Timing
01.08.2019 - 05.01.2020
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
0 cr
Virtual portion
5 cr
Mode of delivery
Distance learning
Campus
Kupittaa Campus
Teaching languages
English
Seats
0 - 20
Degree programmes
Degree Programme in Information and Communications Technology
Degree Programme in Information and Communication Technology
Teachers
Taisto Suominen
Course
5051234

Unfortunately, no reservations were found for the realization Introduction to Game Development Tools 5051234-3002. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Evaluation scale

H-5

Objective

After completing the course, the student will be able to:
- Identify the roles in game development and integrate into a game production team
- Identify and use the most common game development tools and industry standards
- Identify different platforms in game development and perform basic operations within one platform
- Understand and apply game design thinking
- Use basic tools related to audio listener and audio source interaction
- Understand copyright law and the purpose of immaterial property

Content

Introduction to
- The history of video games
- Phases and disciplines of the game development process
- 2D and 3D game content creation
- Game audio (basic sound editing and sound implementation within games)
- Game programming
- Game development tools and game platforms
- The game industry

Qualifications

Game Development Essentials (5051259)

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