Game Programming (5cr)
Code: TT00BX53-3002
General information
- Enrollment
- 02.07.2020 - 31.07.2020
- Registration for the implementation has ended.
- Timing
- 01.08.2020 - 18.12.2020
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Engineering and Business
- Campus
- Kupittaa Campus
- Teaching languages
- English
- Teachers
- Werner Ravyse
- Course
- TT00BX53
Unfortunately, no reservations were found for the realization Game Programming TT00BX53-3002. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.
Evaluation scale
H-5
Objective
After completing the course the student is able:
- to understand game programming principles
-to read code related to game development
- to comment, document and write basic game development scrips
- to understand object oriented approach for modular game development
Content
- Game engine specific programming
- Difference between visual scripting and traditional scripting
- Fundamental knowledge of programming in C#
- Implement new features to a game project on
- AI and interaction scripting