Siirry suoraan sisältöön

Game Testing (5 op)

Toteutuksen tunnus: 5051258-3007

Toteutuksen perustiedot


Ilmoittautumisaika

01.08.2023 - 15.09.2023

Ajoitus

04.09.2023 - 27.10.2023

Opintopistemäärä

5 op

Toteutustapa

Lähiopetus

Yksikkö

Tekniikka ja liiketoiminta

Toimipiste

Kupittaan kampus

Opetuskielet

  • Englanti

Paikat

20 - 60

Koulutus

  • Tieto- ja viestintätekniikan koulutus
  • Degree Programme in Information and Communications Technology

Opettaja

  • Werner Ravyse

Vastuuopettaja

Werner Ravyse

Ryhmät

  • PTIVIS20P
    Game and Interactive Technologies
  • 05.09.2023 12:00 - 14:00, Theory, Game Testing 5051258-3007
  • 05.09.2023 14:00 - 16:00, Independent work, Game Testing 5051258-3007
  • 12.09.2023 12:00 - 14:00, Theory, Game Testing 5051258-3007
  • 12.09.2023 14:00 - 16:00, Independent work, Game Testing 5051258-3007
  • 13.09.2023 09:30 - 11:00, Practical work, Game Testing 5051258-3007
  • 13.09.2023 13:30 - 15:00, Practical work, Game Testing 5051258-3007
  • 19.09.2023 12:00 - 14:00, Theory, Game Testing 5051258-3007
  • 19.09.2023 14:00 - 16:00, Independent work, Game Testing 5051258-3007
  • 26.09.2023 12:00 - 14:00, Theory, Game Testing 5051258-3007
  • 26.09.2023 14:00 - 16:00, Independent work, Game Testing 5051258-3007
  • 03.10.2023 12:00 - 14:00, Theory, Game Testing 5051258-3007
  • 03.10.2023 14:00 - 16:00, Independent work, Game Testing 5051258-3007
  • 10.10.2023 12:00 - 14:00, Theory, Game Testing 5051258-3007
  • 10.10.2023 14:00 - 16:00, Independent work, Game Testing 5051258-3007
  • 24.10.2023 12:00 - 14:00, Theory, Game Testing 5051258-3007
  • 24.10.2023 14:00 - 16:00, Independent work, Game Testing 5051258-3007

Tavoitteet

After completing the course the student is able:
- to work efficiently in game testing projects which are executed in a close cooperation with local industry
- to apply game testing techniques systematically
- to design, implement, and document game testing from quality assurance perspective
- to design, implement, and document game testing from usability perspective
- to apply devices used in user tests, and to work efficiently in experiments

Sisältö

- Ddesigning game tests and identifying test requirements
- Game testing techniques
- Analysing game testing results
- Methods in user tests and usability evaluation
- Game testing project as a group work for local industry
- Participating usability test project

Arviointiasteikko

H-5