Serious Games Project (10 op)
Toteutuksen tunnus: 5051239-3005
Toteutuksen perustiedot
Ilmoittautumisaika
02.12.2023 - 08.03.2024
Ajoitus
29.02.2024 - 20.05.2024
Opintopistemäärä
10 op
Toteutustapa
Lähiopetus
Yksikkö
Tekniikka ja liiketoiminta
Toimipiste
Kupittaan kampus
Opetuskielet
- Englanti
Paikat
20 - 60
Koulutus
- Tieto- ja viestintätekniikan koulutus
- Degree Programme in Information and Communications Technology
Opettaja
- Mika Luimula
- Víctor Blanco Bataller
- Werner Ravyse
- Jaro Virta
Vastuuopettaja
Werner Ravyse
Ryhmät
-
ICTMODgameSemMOD Game Development (International Semester)
-
PTIVIS21PGame and Interactive Technologies
- 29.02.2024 10:00 - 12:00, Theory lecture, Serious Games Project 5051239-3005
- 29.02.2024 12:00 - 16:00, Practical contact session, Serious Games Project 5051239-3005
- 04.03.2024 08:00 - 16:00, Practical work, Serious Games Project 5051239-3005
- 07.03.2024 10:00 - 12:00, Theory lecture, Serious Games Project 5051239-3005
- 07.03.2024 12:00 - 16:00, Practical contact session, Serious Games Project 5051239-3005
- 11.03.2024 08:00 - 16:00, Practical work, Serious Games Project 5051239-3005
- 14.03.2024 10:00 - 12:00, Theory lecture, Serious Games Project 5051239-3005
- 14.03.2024 12:00 - 16:00, Practical contact session, Serious Games Project 5051239-3005
- 18.03.2024 08:00 - 16:00, Practical work, Serious Games Project 5051239-3005
- 21.03.2024 10:00 - 12:00, Theory lecture, Serious Games Project 5051239-3005
- 21.03.2024 12:00 - 16:00, Practical contact session, Serious Games Project 5051239-3005
- 25.03.2024 08:00 - 16:00, Practical work, Serious Games Project 5051239-3005
- 28.03.2024 10:00 - 12:00, Theory lecture, Serious Games Project 5051239-3005
- 28.03.2024 12:00 - 16:00, Practical contact session, Serious Games Project 5051239-3005
- 04.04.2024 10:00 - 12:00, Theory lecture, Serious Games Project 5051239-3005
- 04.04.2024 12:00 - 16:00, Practical contact session, Serious Games Project 5051239-3005
- 08.04.2024 08:00 - 16:00, Practical work, Serious Games Project 5051239-3005
- 11.04.2024 10:00 - 12:00, Theory lecture, Serious Games Project 5051239-3005
- 11.04.2024 12:00 - 16:00, Practical contact session, Serious Games Project 5051239-3005
- 15.04.2024 08:00 - 16:00, Practical work, Serious Games Project 5051239-3005
- 18.04.2024 10:00 - 12:00, Theory lecture, Serious Games Project 5051239-3005
- 18.04.2024 12:00 - 16:00, Practical contact session, Serious Games Project 5051239-3005
- 22.04.2024 08:00 - 16:00, Practical work, Serious Games Project 5051239-3005
- 25.04.2024 10:00 - 12:00, Theory lecture, Serious Games Project 5051239-3005
- 25.04.2024 12:00 - 16:00, Practical contact session, Serious Games Project 5051239-3005
- 29.04.2024 08:00 - 16:00, Practical work, Serious Games Project 5051239-3005
- 02.05.2024 12:00 - 14:30, Practical work contact sessions, Serious Games Project 5051239-3005
- 06.05.2024 12:00 - 14:30, Practical work contact sessions, Serious Games Project 5051239-3005
- 16.05.2024 12:00 - 14:30, Practical work contact sessions, Serious Games Project 5051239-3005
- 17.05.2024 12:00 - 14:30, Practical work contact sessions, Serious Games Project 5051239-3005
Tavoitteet
After completing the course, the student will be able to:
- Incorporate learning into an electronic gameplay environment
- Capture and utilise appropriate game data to measure and analyse player progress and competency within the intended use case
- Convey and adhere to ethical considerations when designing a serious game environment
- Apply state of the art serious game development methodologies and technologies when building a serious game environment
- Design and implement serious games in a specific domain (e.g. technology industry, well-being, education or tourism) in cooperation with experts from different sectors
- Add learning value to serious games through the incorporation of sound effects and music
Sisältö
- The psychology of behaviour change and how to apply this to serious game development
- Backend system design and development tools
- Analysis techniques and progress monitoring of serious game generated data
- Principles of ethics, compliance and accepted business practices
- Academic literature and other practical expert contributions for building serious game
- Sound selection, editing and scripting for game events
- Executing CDIO principles in a selected domain specified in the course implementation plan
Arviointiasteikko
H-5