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Unreal Game Project (5 op)

Toteutuksen tunnus: TE00CR33-3001

Toteutuksen perustiedot


Ilmoittautumisaika
02.12.2023 - 14.01.2024
Ilmoittautuminen toteutukselle on päättynyt.
Ajoitus
08.01.2024 - 30.04.2024
Toteutus on päättynyt.
Opintopistemäärä
5 op
Lähiosuus
5 op
Toteutustapa
Lähiopetus
Yksikkö
Tekniikka ja liiketoiminta
Toimipiste
Kupittaan kampus
Opetuskielet
englanti
Paikat
20 - 60
Koulutus
Degree Programme in Information and Communications Technology
Tieto- ja viestintätekniikan koulutus
Opettajat
Mikko Österman
Taisto Suominen
Vastuuopettaja
Taisto Suominen
Opintojakso
TE00CR33

Toteutuksella on 6 opetustapahtumaa joiden yhteenlaskettu kesto on 15 t 0 min.

Aika Aihe Tila
Ti 02.04.2024 klo 11:00 - 13:00
(2 t 0 min)
Support laboratory, Unreal Game Project TE00CR33-3001
ICT_C3031 Peliteknologialaboratorio
Pe 05.04.2024 klo 08:00 - 12:00
(4 t 0 min)
Independent laboratory work, Unreal Game Project TE00CR33-3001
ICT_C3031 Peliteknologialaboratorio
Ma 08.04.2024 klo 14:00 - 16:00
(2 t 0 min)
Demonstrations, Unreal Game Project TE00CR33-3001
ICT_B1047_Alpha ALPHA
Pe 12.04.2024 klo 08:00 - 12:00
(4 t 0 min)
Independent laboratory work, Unreal Game Project TE00CR33-3001
ICT_C3031 Peliteknologialaboratorio
Ma 22.04.2024 klo 14:00 - 15:00
(1 t 0 min)
Unreal Game Project TE00CR33-3001
ICT_C1027_Lambda LAMBDA
Ma 29.04.2024 klo 14:00 - 16:00
(2 t 0 min)
Unreal Game Project TE00CR33-3001
ICT_C1042_Myy MYY
Muutokset varauksiin voivat olla mahdollisia.

Arviointiasteikko

H-5

Sisällön jaksotus

During this course students will create a game project using Unreal Engine.
Course starts in 8.1.2024

Course Schedule
Week 1 Course introduction and grouping and Game Ideas
Week 2 Game and Concept Design
Week 3 Concept Presentations
Week 4 Group Progress Presentation
Week 5 Group Progress Presentation
Week 6 Group Progress Presentation
Week 7 Prototype Presentations
Week 8 Group Progress Presentation
Week 9 Group Progress Presentation
Week 10 Group Progress Presentation
Week 11 Group Progress Presentation
Week 12 No Presentations due Easter
Week 13 Group Progress Presentation
Week 14 Group Progress Presentation
Week 15 Group Progress Presentation
Week 16 Final Game Presentations

Oppimateriaalit

Due to the practical nature of this course, there is no prescribed learning material. All necessary documentation and other material toward the successful completion of the project course on game development will be shared with students throughout the course.

The course uses Itslearning learning platform.

Opetusmenetelmät

Weekly Monday meetings:
onsite meetings in ICT City
each team presents shortly the current status of their project
preferably with a workable and playable demo
each answers briefly the following three questions:
1. Have you achieved the previous goal?
2. What are you going to do next?
3. Is there something preventing you from doing it?

Support laboratory with instructors on Tuesdays at game lab.
Independent laboratory on Fridays at game lab

Tenttien ajankohdat ja uusintamahdollisuudet

There are no exams for this course.

This course does not have any retake possibilities. Failing the course means that students will have to repeat it the following year.

Kansainvälisyys

This course leans on CDIO principles and takes a project-based learning approach.

Toteutuksen valinnaiset suoritustavat

Experience in published Unreal Engine game project in a company. Contact the instructor.

Opiskelijan ajankäyttö ja kuormitus

Monday meetings 30h
Support Laboratory 30h
Independent work 75

Lisätiedot

Prerequisite for this course is Unreal Engine experience or either of these courses:
Unreal Engine for Artists
Unreal Engine for Developers

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