Gamification and Serious Games (5 op)
Toteutuksen tunnus: 5051235-3010
Toteutuksen perustiedot
Ilmoittautumisaika
01.06.2024 - 18.10.2024
Ajoitus
02.09.2024 - 18.12.2024
Opintopistemäärä
5 op
Toteutustapa
Lähiopetus
Yksikkö
Tekniikka ja liiketoiminta
Toimipiste
Kupittaan kampus
Opetuskielet
- Englanti
Koulutus
- Tieto- ja viestintätekniikan koulutus
- Degree Programme in Information and Communications Technology
Opettaja
- Werner Ravyse
Ryhmät
-
ICTMODgameSemMOD Game Development (International Semester)
-
PTIVIS22PGame and Interactive Technologies
- 28.10.2024 12:00 - 14:00, Theory, Gamification and Serious Games 5051235-3010
- 28.10.2024 14:00 - 16:00, Independent practical work, Gamification and Serious Games 5051235-3010
- 04.11.2024 12:00 - 14:00, Online theory, Gamification and Serious Games 5051235-3010
- 04.11.2024 14:00 - 16:00, Independent practical work, Gamification and Serious Games 5051235-3010
- 11.11.2024 12:00 - 14:00, Theory, Gamification and Serious Games 5051235-3010
- 11.11.2024 16:00 - 18:00, Independent practical work, Gamification and Serious Games 5051235-3010
- 18.11.2024 12:00 - 14:00, Theory, Gamification and Serious Games 5051235-3010
- 18.11.2024 16:00 - 18:00, Independent practical work, Gamification and Serious Games 5051235-3010
- 25.11.2024 12:00 - 14:00, Theory, Gamification and Serious Games 5051235-3010
- 02.12.2024 12:00 - 14:00, Theory, Gamification and Serious Games 5051235-3010
- 02.12.2024 14:00 - 16:00, Independent practical work, Gamification and Serious Games 5051235-3010
- 09.12.2024 12:00 - 14:00, Theory, Gamification and Serious Games 5051235-3010
Tavoitteet
After completing the course, the student will be able to:
- Engage in theoretical discussions about games that are not only for entertainment
- Apply known success factors of serious games to the design and development of a serious game
- Describe and implement a serious game as part of a learning environment
- Apply a basic understanding of human motivation to the design of solutions aimed at increased user engagement with underlying business processes
- Build and implement solutions for increased user engagement with underlying business processes
- Evaluate the effectiveness of serious games and gamification solutions
Sisältö
- Serious game development frameworks
- Gamification development frameworks
- The psychology of learning and how this relates to serious game development
- Academic literature that highlights and explains human motivation as the basis for gamification
- Various game design and game development tools
- Evaluation techniques and methodologies for evaluating serious games and gamification solutions
Arviointiasteikko
Hyväksytty/Hylätty