Programming project (5 cr)
Code: TT00CE06-3006
General information
Enrollment
27.09.2024 - 13.01.2025
Timing
01.01.2025 - 30.05.2025
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Unit
Engineering and Business
Teaching languages
- Finnish
Teachers
- Päivi Oliva
- Paula Steinby
Objective
After completing the course the student understands and knows how to apply:
- what is a game design document and what is its meaning
- drawing up a timetable for the implementation of your own project
- prioritizing the features of your own project
- monitoring the different phases of your own project
- presentation of own output at different stages of the project
- basic use of the Unity game engine
- game programming in C#
Content
Programming and use of the Unity game engine:
• Game character control
• Game mechanics and gameplay
• Sounds, animations and effects
• Game mechanics and changes of game features
• User interface of the game
Evaluation scale
H-5