Introduction to Game Development Tools (5 cr)
Code: 5051234-3003
General information
- Enrollment
- 08.12.2019 - 06.01.2020
- Registration for the implementation has ended.
- Timing
- 07.01.2020 - 31.03.2020
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Engineering and Business
- Campus
- Kupittaa Campus
- Teaching languages
- English
- Degree programmes
- Degree Programme in Information and Communications Technology
- Degree Programme in Information and Communication Technology
- Teachers
- Taisto Suominen
- Course
- 5051234
Evaluation scale
H-5
Objective
After completing the course, the student will be able to:
- Identify the roles in game development and integrate into a game production team
- Identify and use the most common game development tools and industry standards
- Identify different platforms in game development and perform basic operations within one platform
- Understand and apply game design thinking
- Use basic tools related to audio listener and audio source interaction
- Understand copyright law and the purpose of immaterial property
Content
Introduction to
- The history of video games
- Phases and disciplines of the game development process
- 2D and 3D game content creation
- Game audio (basic sound editing and sound implementation within games)
- Game programming
- Game development tools and game platforms
- The game industry
Qualifications
Game Development Essentials (5051259)