Siirry suoraan sisältöön

Game TestingLaajuus (5 op)

Tunnus: 5051258

Laajuus

5 op

Osaamistavoitteet

After completing the course the student is able:
- to work efficiently in game testing projects which are executed in a close cooperation with local industry
- to apply game testing techniques systematically
- to design, implement, and document game testing from quality assurance perspective
- to design, implement, and document game testing from usability perspective
- to apply devices used in user tests, and to work efficiently in experiments

Sisältö

- Ddesigning game tests and identifying test requirements
- Game testing techniques
- Analysing game testing results
- Methods in user tests and usability evaluation
- Game testing project as a group work for local industry
- Participating usability test project

Ilmoittautumisaika

01.06.2024 - 13.09.2024

Ajoitus

02.09.2024 - 18.12.2024

Opintopistemäärä

5 op

Toteutustapa

Lähiopetus

Yksikkö

Tekniikka ja liiketoiminta

Toimipiste

Kupittaan kampus

Opetuskielet
  • Englanti
Koulutus
  • Tieto- ja viestintätekniikan koulutus
  • Degree Programme in Information and Communications Technology
Opettaja
  • Werner Ravyse
Ryhmät
  • PTIVIS21P
    Game and Interactive Technologies

Tavoitteet

After completing the course the student is able:
- to work efficiently in game testing projects which are executed in a close cooperation with local industry
- to apply game testing techniques systematically
- to design, implement, and document game testing from quality assurance perspective
- to design, implement, and document game testing from usability perspective
- to apply devices used in user tests, and to work efficiently in experiments

Sisältö

- Ddesigning game tests and identifying test requirements
- Game testing techniques
- Analysing game testing results
- Methods in user tests and usability evaluation
- Game testing project as a group work for local industry
- Participating usability test project

Arviointiasteikko

H-5

Ilmoittautumisaika

01.08.2023 - 15.09.2023

Ajoitus

04.09.2023 - 27.10.2023

Opintopistemäärä

5 op

Toteutustapa

Lähiopetus

Yksikkö

Tekniikka ja liiketoiminta

Toimipiste

Kupittaan kampus

Opetuskielet
  • Englanti
Paikat

20 - 60

Koulutus
  • Tieto- ja viestintätekniikan koulutus
  • Degree Programme in Information and Communications Technology
Opettaja
  • Werner Ravyse
Vastuuopettaja

Werner Ravyse

Ryhmät
  • PTIVIS20P
    Game and Interactive Technologies

Tavoitteet

After completing the course the student is able:
- to work efficiently in game testing projects which are executed in a close cooperation with local industry
- to apply game testing techniques systematically
- to design, implement, and document game testing from quality assurance perspective
- to design, implement, and document game testing from usability perspective
- to apply devices used in user tests, and to work efficiently in experiments

Sisältö

- Ddesigning game tests and identifying test requirements
- Game testing techniques
- Analysing game testing results
- Methods in user tests and usability evaluation
- Game testing project as a group work for local industry
- Participating usability test project

Arviointiasteikko

H-5

Ilmoittautumisaika

30.07.2022 - 09.09.2022

Ajoitus

29.08.2022 - 14.10.2022

Opintopistemäärä

5 op

Toteutustapa

Lähiopetus

Yksikkö

Tekniikka ja liiketoiminta

Toimipiste

Kupittaan kampus

Opetuskielet
  • Englanti
Koulutus
  • Tieto- ja viestintätekniikan koulutus
  • Degree Programme in Information and Communications Technology
Opettaja
  • Werner Ravyse
Vastuuopettaja

Werner Ravyse

Ryhmät
  • PTIVIS19P
    Game and Interactive Technologies

Tavoitteet

After completing the course the student is able:
- to work efficiently in game testing projects which are executed in a close cooperation with local industry
- to apply game testing techniques systematically
- to design, implement, and document game testing from quality assurance perspective
- to design, implement, and document game testing from usability perspective
- to apply devices used in user tests, and to work efficiently in experiments

Sisältö

- Ddesigning game tests and identifying test requirements
- Game testing techniques
- Analysing game testing results
- Methods in user tests and usability evaluation
- Game testing project as a group work for local industry
- Participating usability test project

Arviointiasteikko

H-5