Game Physics and AlgorithmsLaajuus (5 op)
Tunnus: 5000DA90
Laajuus
5 op
Osaamistavoitteet
After completing the course the student can
- use discrete time in programming
- use physics theories in programming
- simulate practical and mechanical problems by programming
- construct and implement efficient algorithms of the topics above for game purposes
Sisältö
- Algorithmics with focus on algorithm design and algorithm analysis
- Time in programming
- Kinematics and rotational motion
- Forces causing movement
- Collisions
- Using simulations in programming