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Game Physics and AlgorithmsLaajuus (5 op)

Tunnus: 5000DA90

Laajuus

5 op

Osaamistavoitteet

After completing the course the student can
- use discrete time in programming
- use physics theories in programming
- simulate practical and mechanical problems by programming
- construct and implement efficient algorithms of the topics above for game purposes

Sisältö

- Algorithmics with focus on algorithm design and algorithm analysis
- Time in programming
- Kinematics and rotational motion
- Forces causing movement
- Collisions
- Using simulations in programming