Game TestingLaajuus (5 op)
Tunnus: 5051258
Laajuus
5 op
Osaamistavoitteet
After completing the course the student is able:
- to work efficiently in game testing projects which are executed in a close cooperation with local industry
- to apply game testing techniques systematically
- to design, implement, and document game testing from quality assurance perspective
- to design, implement, and document game testing from usability perspective
- to apply devices used in user tests, and to work efficiently in experiments
Sisältö
- Ddesigning game tests and identifying test requirements
- Game testing techniques
- Analysing game testing results
- Methods in user tests and usability evaluation
- Game testing project as a group work for local industry
- Participating usability test project
Ilmoittautumisaika
01.06.2024 - 13.09.2024
Ajoitus
02.09.2024 - 18.12.2024
Opintopistemäärä
5 op
Toteutustapa
Lähiopetus
Yksikkö
Tekniikka ja liiketoiminta
Toimipiste
Kupittaan kampus
Opetuskielet
- Englanti
Koulutus
- Tieto- ja viestintätekniikan koulutus
- Degree Programme in Information and Communications Technology
Opettaja
- Werner Ravyse
Ryhmät
-
PTIVIS21PGame and Interactive Technologies
Tavoitteet
After completing the course the student is able:
- to work efficiently in game testing projects which are executed in a close cooperation with local industry
- to apply game testing techniques systematically
- to design, implement, and document game testing from quality assurance perspective
- to design, implement, and document game testing from usability perspective
- to apply devices used in user tests, and to work efficiently in experiments
Sisältö
- Ddesigning game tests and identifying test requirements
- Game testing techniques
- Analysing game testing results
- Methods in user tests and usability evaluation
- Game testing project as a group work for local industry
- Participating usability test project
Arviointiasteikko
H-5
Ilmoittautumisaika
01.08.2023 - 15.09.2023
Ajoitus
04.09.2023 - 27.10.2023
Opintopistemäärä
5 op
Toteutustapa
Lähiopetus
Yksikkö
Tekniikka ja liiketoiminta
Toimipiste
Kupittaan kampus
Opetuskielet
- Englanti
Paikat
20 - 60
Koulutus
- Tieto- ja viestintätekniikan koulutus
- Degree Programme in Information and Communications Technology
Opettaja
- Werner Ravyse
Vastuuopettaja
Werner Ravyse
Ryhmät
-
PTIVIS20PGame and Interactive Technologies
Tavoitteet
After completing the course the student is able:
- to work efficiently in game testing projects which are executed in a close cooperation with local industry
- to apply game testing techniques systematically
- to design, implement, and document game testing from quality assurance perspective
- to design, implement, and document game testing from usability perspective
- to apply devices used in user tests, and to work efficiently in experiments
Sisältö
- Ddesigning game tests and identifying test requirements
- Game testing techniques
- Analysing game testing results
- Methods in user tests and usability evaluation
- Game testing project as a group work for local industry
- Participating usability test project
Arviointiasteikko
H-5
Ilmoittautumisaika
30.07.2022 - 09.09.2022
Ajoitus
29.08.2022 - 14.10.2022
Opintopistemäärä
5 op
Toteutustapa
Lähiopetus
Yksikkö
Tekniikka ja liiketoiminta
Toimipiste
Kupittaan kampus
Opetuskielet
- Englanti
Koulutus
- Tieto- ja viestintätekniikan koulutus
- Degree Programme in Information and Communications Technology
Opettaja
- Werner Ravyse
Vastuuopettaja
Werner Ravyse
Ryhmät
-
PTIVIS19PGame and Interactive Technologies
Tavoitteet
After completing the course the student is able:
- to work efficiently in game testing projects which are executed in a close cooperation with local industry
- to apply game testing techniques systematically
- to design, implement, and document game testing from quality assurance perspective
- to design, implement, and document game testing from usability perspective
- to apply devices used in user tests, and to work efficiently in experiments
Sisältö
- Ddesigning game tests and identifying test requirements
- Game testing techniques
- Analysing game testing results
- Methods in user tests and usability evaluation
- Game testing project as a group work for local industry
- Participating usability test project
Arviointiasteikko
H-5