Serious Games Project (10op)
Opintojakson tunnus: 5051239
Opintojakson perustiedot
- Laajuus
- 10 op
- Opetuskieli
- englanti
Osaamistavoitteet
After completing the course, the student will be able to:
 - Incorporate learning into an electronic gameplay environment
 - Capture and utilise appropriate game data to measure and analyse player progress and competency within the intended use case
 - Convey and adhere to ethical considerations when designing a serious game environment
 - Apply state of the art serious game development methodologies and technologies when building a serious game environment
 - Design and implement serious games in a specific domain (e.g. technology industry, well-being, education or tourism) in cooperation with experts from different sectors
 - Add learning value to serious games through the incorporation of sound effects and music
                    
Sisältö
- The psychology of behaviour change and how to apply this to serious game development
 - Backend system design and development tools
 - Analysis techniques and progress monitoring of serious game generated data
 - Principles of ethics, compliance and accepted business practices
 - Academic literature and other practical expert contributions for building serious game
 - Sound selection, editing and scripting for game events
 - Executing CDIO principles in a selected domain specified in the course implementation plan